﻿using System;
using System.Collections.Generic;
using System.Text;

namespace GDModel.Enum
{
    //城市类型
    [Serializable]
    public enum CityType
    {
        /// <summary>
        /// 城市
        /// </summary>
        City = 1,
        /// <summary>
        /// 省份
        /// </summary>
        Province
    }

    //房间类型
    [Serializable]
    public enum RoomType
    {
        /// <summary>
        /// 铁匠铺
        /// </summary>
        Iron = 1,
        /// <summary>
        /// 布店
        /// </summary>
        Clothes,
        /// <summary>
        /// 药店
        /// </summary>
        Drug,
        /// <summary>
        /// 首饰店
        /// </summary>
        Jewelry,
        /// <summary>
        /// 武器店
        /// </summary>
        Weapon,
        /// <summary>
        /// 客栈
        /// </summary>
        Inn,
        /// <summary>
        /// 仓库
        /// </summary>
        StoreHouse,
        /// <summary>
        /// 杂货店
        /// </summary>
        Grocery
    }

    //野外地图类型
    [Serializable]
    public enum FieldType
    {
        /// <summary>
        /// 山洞
        /// </summary>
        Cave = 1,
        /// <summary>
        /// 寺庙
        /// </summary>
        Temple,
        /// <summary>
        /// 古墓
        /// </summary>
        Tumulus,
        /// <summary>
        /// 草原
        /// </summary>
        Campo,
        /// <summary>
        /// 荒漠
        /// </summary>
        Desert,
        /// <summary>
        /// 森林
        /// </summary>
        Forest,
        /// <summary>
        /// 宫殿
        /// </summary>
        Palace
    }

    /// <summary>
    /// NPC类型
    /// </summary>
    [Serializable]
    public enum NPCType
    { 
        /// <summary>
        /// 掌柜
        /// </summary>
        ShopKeeper=1,
        /// <summary>
        /// 任务
        /// </summary>
        Task,
        /// <summary>
        /// 传送
        /// </summary>
        Hostler,
        /// <summary>
        /// 铁匠铺
        /// </summary>
        Iron,
        /// <summary>
        /// 布店
        /// </summary>
        Clothes,
        /// <summary>
        /// 药店
        /// </summary>
        Drug,
        /// <summary>
        /// 首饰店
        /// </summary>
        Jewelry,
        /// <summary>
        /// 武器店
        /// </summary>
        Weapon,
        /// <summary>
        /// 客栈
        /// </summary>
        Inn,
        /// <summary>
        /// 仓库
        /// </summary>
        StoreHouse,
        /// <summary>
        /// 杂货店
        /// </summary>
        Grocery


    }
}
